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Chicken Maker
May 29, 2012

Logo

This is something I designed as a logo. Like if I was a company and needed to stamp it on the top of the pages. You know. A clear image that will look fine in Black and White. Doesn't feel quite right though so maybe I'll try again.
May 28, 2012

Rainbows and Sunshine

For some inexplicable reason I don't feel fantastic... And there's only one way to fix that. Rainbows and Sunshine. It's all you need. This is what makes you feel fantastic. That sun has got some cool shades.
May 28, 2012

Cell Shaded

Shading is fun. It helps to distinguish one from the next, though I shade them all the same so I don't think it actually helps with that.
May 28, 2012

Memorial Day

Memorial Day is a holiday about honoring the fallen, so this is a relatively somber picture. Doing something silly seemed inappropriate. Or rather doing anything seemed inappropriate because this is a silly site.

Anyways, in practice this holiday is about picnics and seeing family.
May 25, 2012

First Layer In A While

This is the first picture I've done with the "Layer" style in a while. Mostly crescents.
May 24, 2012

Snake Head

A horrible beast with the head of a snake, the body of a chicken and the heart of a turtle... I wasn't really sure how to draw the heart of a turtle into a picture so take my word for it.
May 18, 2012

ChickenMaker™: The Board Game

This is the long sought after ChickenMaker™: The Board Game.

Here's what you'll need!
1 six-sided die(Borrow it from Yahtzee or Monopoly or just buy some at the drug store)
A printed copy of this.(If you're feeling ritzy you can spring for some card stock)
Something to use for player tokens(I'm a fan of pennies)

How to Play

Before starting play everyone should choose a token and decide the order of play. Clockwise around the table is favored for convenience. Place each token on the START space.

On Your Turn
  1. Roll the die. 
  2. Move the number of spaces you rolled, following the turquoise lines.
  3. If you landed on a space with a marking follow the instruction on the sheet
  4. If you rolled a six take another turn.
  5. If you rolled a one you are passed next time it is your turn.
The first one to reach the END space is the winner.

Now I hope everyone will have fun with this, or at least gives it a try!